Running more-or-less alongside the most remote section of the New England Highway, through the Northern Tablelands region of NSW, can be found the remnants of a once-proud train line. The Great Northern Railway, as it was known in its heyday, provided the only railway service linking Sydney and Brisbane, between 1889 and 1930. Regular passenger services continued until 1972, and the line has been completely closed since 1988.
Although I once drove through most of the Northern Tablelands, I wasn't aware of this railway, nor of its sad recent history, at the time. I just stumbled across it a few days ago, browsing maps online. I decided to pen this here wee thought, mainly because I was surprised at how scant information there is about the old line and its stations.
This year, Japan's earliest cherry blossom in 1,200 years made headlines around the world. And rightly so. Apart from being (as far as I can tell) a truly unparalleled feat of long-term record-keeping, it's also a uniquely strong piece of evidence in the case for man-made climate change.
Continuing my foray into the world of Static Site Generators (SSGs), this time I decided to try out one that's quite different: TinaCMS (although Tina itself isn't actually an SSG, it's just an editing toolkit; so, strictly speaking, the SSG that I took for a spin is Next.js). Shiny new toys. The latest and greatest that the JAMstack has to offer. Very much all alpha (I encountered quite a few bugs, and there are still some important features missing entirely). But wow, it really does let you have your cake and eat it too: a fast, dumb, static site when logged out, that transforms into a rich, Git-backed, inline CMS when logged in!
I got thinking about this, in light of the government's announcement at the end of 2020 that the Pacific Highway upgrade is finished. I was like, hang on, no it's not! How about a web site to tell people how long we've already been waiting for this (spoiler alert: ages!), and how much longer we'll probably be waiting?
Complete with a countdown timer, which is currently set to 1 Jan 2030, a date that I arbitrarily and fairly optimistically picked as the target completion date of the Hexham bypass (but that project is still in the planning stage, no construction dates have currently been announced).
Following on from my last experiment with Hugo, I decided to dabble in a different static site generator (SSG). This time, Eleventy. I've rebuilt another one of my golden oldies, Jaza's World, using it. And, similarly, source code is up on GitHub, and the site is hosted on Netlify. I'm pleased to say that Eleventy delivered in the areas where Hugo disappointed me most, although there were things about Hugo that I missed.
I've created a new online home for my formidable collection of 25,000 personal photos. They now all live in an S3 bucket, and are viewable in a private gallery powered by the open-source AWSPics. In general, I'm happy with the new setup.
Theories abound regarding what makes a good dev. These theories generally revolve around one or more particular skills (both "hard" and "soft"), and levels of proficiency in said skills, that are "must-have" in order for a person to be a good dev. I disagree with said theories. I think that there's only one thing that makes a good dev, and it's not a skill at all. It's an attitude. A good dev cares about code.
There are many aspects of code that you can care about. Formatting. Modularity. Meaningful naming. Performance. Security. Test coverage. And many more. Even if you care about just one of these, then: (a) I salute you, for you are a good dev; and (b) that means that you're passionate about code, which in turn means that you'll care about more aspects of code as you grow and mature, which in turn means that you'll develop more of them there skills, as a natural side effect. The fact that you care, however, is the foundation of it all.